Old-School Essentials

  • House Rules

    Character creation, spellcasting, combat, equipment, and healing.

  • Classes

    Class abilities, level progression, skills, spells, and additional rules.

  • Races

    Race descriptions, requirements, class limits, racial abilities, and optional rules.

  • Armor, equipment and weapons

    Gear prices, armour, ammunition, weapon stats, and optional rules.

  • Item-Based Encumbrance

    Item counts, movement rates, gear, treasure, and optional rules.

  • Cleric spells

    131 spells by level, reversed forms, creature statistics, and supporting rules.

  • Druid spells
  • Magic-user spells

    12 cantrips and 265 spell entries by level, reversed forms, creature statistics, and supporting tables.

  • Witch spells

    60 spells by level, creature statistics, and supporting tables.